Battlegrounds Mobile India has some competition and this time it is owned by a domestic player, which actually launched back in 2019. MaskGun, an Indian first person shooter (FPS) game, has managed to cross 50 million users. This is a rare achievement for a game made in India, especially since it haven’t seen the kind of hype that others have seen like FAU: G in past.
The name was developed by Pune-based Indian SuperGaming. To celebrate this achievement, MaskGun will offer 50 hours of double XP and in-game gold for the first time this weekend.
“When we launched MaskGun, we never expected to have such an impact, and the outpouring of love from the MaskGun family inspired us to get better. Their support has made the journey to 50 million – and more – worth it. In the coming weeks, we will be highlighting these community heroes as our way of celebrating their stories, which our game is fortunate enough to embrace in some small way, ”said Robie John, CEO and co-founder, in a press statement. …
The multiplayer shooter is available on both Android and iOS devices, and the company claims that the game is played by over 56 million users, and the company has managed to attract a strong global and Indian audience. In the earlier MakoReactor interview, CEO of Robie John revealed to publish a ban on PUBG Mobile in 2020They saw their Indian audience jump to nearly 40-45 percent.
This is a massively multiplayer online game. Launched in January 2019, the game is powered by the June Engine and is entirely built by a team based in Pune, India.
According to the official statement, MaskGun has seen players fire over 46.7 billion bullets, resulting in over 4.6 billion in-game kills. Additionally, 542 million kills have been headshot kills since MaskGun was introduced. The game has over 1.3 million clans with a total playing time of 23 million hours.